![]() ![]() immersing the whole miniature in the jar (although as you will see in the video, I advise against it). The Quickshade in a jar, on the other hand, is a non-acrylic paint that creates a thick layer on the miniature, dries in several hours and can also be used with the “dipping” technique, i.e. The Quickshade Wash is in fact a classic acrylic shader available in many colors beyond the shades of brown, it dries quickly and can be applied by brush. The full name of the two products is in fact Quickshade Varnish, which is a VARNISH as the name says, and Quickshade Wash, which are WASHES. However, this is a very different product that should not be confused with shaders. Quickshade Vernish VS Quickshade Washesīefore explaining how QuickShade is used, let’s make a distinction: with the term “Quickshade”, The Army Painter also identifies its own shaders. For Warhammer players the Nurgle poxwalkers are certainly ideal, but I would avoid like the plague the use of this product for space marines. However, a brown shade is more suitable for miniatures such as zombies or animals such as horses and furred characters such as werewolves. ![]() This is why I believe this product is useful for players who have no interest in making perfect miniatures or works of art. However, consider that you are going to give a unique coat of shader to the whole miniature, brown in color. I suggest you use the second, the strong tone, as a middle ground tone useful for most miniatures. The Quickshade is available in three colors, all brown: However, I clarify that Constrast and Quickshade are different products, albeit with the same target (players with little desire to paint or become good at it). A product presented to the market long before Citadel, with its “one thick coat” presented the Contrast color series. A jar of particularly dense and viscous paint that creates a homogeneous and at the same time extremely protective layer of shading on the miniature. In this sense, therefore, one of The Army Painter’s most innovative products was the Quickshade. So much so that their slogan is:Ĭreated by gamers, for gamers How to paint many miniatures in a short time with the QuickShade The target of this company is the player, not the professional artist. In fact, it is no coincidence that most of The Army Painter’s products are color sets designed for the plenitude of a single table top game. The Army Painter in this is often criticized when compared to products for professional artists such as Kimera paints or Winsor & Newton brushes, but many forget that The Army Painter’s mission is precisely to provide low-cost tools that allow players to have everything ready to play as soon as possible. This distinction must be well understood when choosing the products to work with. Sorry for the weak title, I honestly can't come up with anything better.There is in fact a clear distinction between hobbyists who want their board game painted, therefore players, and hobbyists who enjoy painting their miniatures, therefore artists. When asked which effects to download, take the safe route and download ALL of them. Space Marine is a DX9 game so make sure you install that version. To use this preset just install Reshade onto the game, you can download it from. The goal of this preset is to make every single frame you see in the entire game look decidedly better, more alive and realistic than it would in vanilla, and completely in appropriate tone and atmosphere. I only know how this preset looks on my monitor with it's current picture mode so I can't guarantee it looks as amazing for you too. I had all nvidia control panel settings set to default. ![]() In these screenshots I had all settings maxed out and resolution set to 4k. ![]() This is the result, and I'm pretty happy with how it looks so I figured I might as well upload it for everybody else to use. My initial desire was to have good eye adaptation and greater contrast and defined colours without taking away from the gritty grimdark vibe of the 40k universe. I initially made this reshade for my own use and gradually developed it as I was replaying the game and playing multiplayer matches. ![]()
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